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MODELLING AND SIMULATION

Integration of Game Engine Physics
and GPU accellerated sensor simulation

Imported high-resolution 3D tiles used to test distribution real-time SlAM in HITL simulation

LAND

  • Imported high-resolution 3D tiles used to test distributed real-time SLAM in HITL simulation

Simulation of compound physics of underslug loads beneath EVTOL aircraft for maritime replenishment

SEA

  • Simulation of compound physics of underslung loads beneath EVTOL aircraft for maritime replenishment

AIR

  • Adaptive path-planning around obstacles and landing-site obstructions.

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